Product Compare
Playstation 5 Pro GPU vs AMD Radeon 890M
| GPU | GPU | |
|---|---|---|
| Graphics Card | ||
| Release Date | Nov 2024 | Jul 2024 |
| Generation | Console GPU | Navi III IGP(Strix Point Mobile) |
| Type | Game console | Integrated |
| Bus Interface | PCIe 4.0 x8 | |
| Clock Speeds | ||
| Base Clock | 2170 MHz | 400 MHz |
| Boost Clock | 2350 MHz | 2900 MHz |
| Memory Clock | 2250 MHz | System Shared |
| Memory | ||
| Memory Size | 16GB | System Shared |
| Memory Type | GDDR6 | System Shared |
| Memory Bus | 256bit | System Shared |
| Bandwidth | 576.0GB/s | System Dependent |
| Render Config | ||
| Compute Units | 60 | 16 |
| Shading Units | 3840 | 1024 |
| TMUs | 240 | 64 |
| ROPs | 64 | 32 |
| L2 Cache | 4 MB | 2 MB |
| RT Cores | 16 | |
| L1 Cache | 128 KB per Array | |
| Theoretical Performance | ||
| Pixel Rate | 150.4 GPixel/s | 92.80 GPixel/s |
| Texture Rate | 564.0 GTexel/s | 185.6 GTexel/s |
| FP16 (half) | 36.10 TFLOPS | 11.88 TFLOPS |
| FP32 (float) | 18.05 TFLOPS | 5.939 TFLOPS |
| FP64 (double) | 1128 GFLOPS | 371.2 GFLOPS |
| Graphics Processor | ||
| GPU Name | Viola | Strix Point |
| Architecture | RDNA 2.0 | RDNA 3.5 |
| Foundry | TSMC | TSMC |
| Process Size | 4 nm | 4 nm |
| Transistors | 21 billion | 34 billion |
| Die Size | 279 mm² | 233 mm² |
| Board Design | ||
| TDP | 232W | 15W |
| Outputs | 1x HDMI 2.11x USB Type-C | Portable Device Dependent |
| Power Connectors | None | None |
| Graphics Features | ||
| DirectX | N/A | 12 Ultimate (12_2) |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 1.2 | 2.1 |
| Vulkan | 1.2 | 1.3 |
| Shader Model | N/A | 6.8 |