Product Compare
NVIDIA RTX A5500 Mobile vs AMD Playstation 4 Pro GPU
| GPU | GPU | |
|---|---|---|
| Graphics Card | ||
| Release Date | Mar 2022 | Nov 2016 |
| Generation | Ampere-MW | Console GPU |
| Type | Professional | Game console |
| Bus Interface | PCIe 4.0 x16 | |
| Clock Speeds | ||
| Base Clock | 975 MHz | |
| Boost Clock | 1500 MHz | |
| Memory Clock | 2000 MHz | 1700 MHz |
| Memory | ||
| Memory Size | 16GB | 8GB |
| Memory Type | GDDR6 | GDDR5 |
| Memory Bus | 256bit | 256bit |
| Bandwidth | 512.0GB/s | 217.6GB/s |
| Render Config | ||
| SM Count | 58 | |
| Shading Units | 7424 | 2304 |
| TMUs | 232 | 144 |
| ROPs | 96 | 32 |
| Tensor Cores | 232 | |
| RT Cores | 58 | |
| L1 Cache | 128 KB (per SM) | |
| L2 Cache | 4 MB | |
| Compute Units | 36 | |
| Theoretical Performance | ||
| Pixel Rate | 144.0 GPixel/s | 29.15 GPixel/s |
| Texture Rate | 348.0 GTexel/s | 131.2 GTexel/s |
| FP16 (half) | 22.27 TFLOPS | 8.396 TFLOPS |
| FP32 (float) | 22.27 TFLOPS | 4.198 TFLOPS |
| FP64 (double) | 348.0 GFLOPS | |
| Graphics Processor | ||
| GPU Name | GA103 | Neo |
| Architecture | Ampere | GCN 2.0 |
| Foundry | Samsung | TSMC |
| Process Size | 8 nm | 16 nm |
| Transistors | 22 billion | 5.7 billion |
| Die Size | 496 mm² | 322 mm² |
| GPU Variant | CXD90044GB | |
| Board Design | ||
| TDP | 165W | 150W |
| Outputs | Portable Device Dependent | No outputs |
| Power Connectors | None | None |
| Graphics Features | ||
| DirectX | 12 Ultimate (12_2) | N/A |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 1.2 |
| Vulkan | 1.3 | 1.1 |
| CUDA | 8.6 | |
| Shader Model | 6.8 | 6.0 |