Product Compare
NVIDIA GeForce GTX 870M vs AMD Playstation 4 Pro GPU
| GPU | GPU | |
|---|---|---|
| Graphics Card | ||
| Release Date | Mar 2014 | Nov 2016 |
| Generation | GeForce 800M | Console GPU |
| Type | Mobile | Game console |
| Bus Interface | MXM-B (3.0) | |
| Clock Speeds | ||
| Base Clock | 941 MHz | |
| Boost Clock | 967 MHz | |
| Memory Clock | 1250 MHz | 1700 MHz |
| Memory | ||
| Memory Size | 3GB | 8GB |
| Memory Type | GDDR5 | GDDR5 |
| Memory Bus | 192bit | 256bit |
| Bandwidth | 120.0GB/s | 217.6GB/s |
| Render Config | ||
| Shading Units | 1344 | 2304 |
| TMUs | 112 | 144 |
| ROPs | 24 | 32 |
| L1 Cache | 16 KB (per SMX) | |
| L2 Cache | 384 KB | |
| Compute Units | 36 | |
| Theoretical Performance | ||
| Pixel Rate | 27.08 GPixel/s | 29.15 GPixel/s |
| Texture Rate | 108.3 GTexel/s | 131.2 GTexel/s |
| FP32 (float) | 2.599 TFLOPS | 4.198 TFLOPS |
| FP64 (double) | 108.3 GFLOPS | |
| FP16 (half) | 8.396 TFLOPS | |
| Graphics Processor | ||
| GPU Name | GK104 | Neo |
| GPU Variant | N15E-GT-A2 | CXD90044GB |
| Architecture | Kepler | GCN 2.0 |
| Foundry | TSMC | TSMC |
| Process Size | 28 nm | 16 nm |
| Transistors | 3.54 billion | 5.7 billion |
| Die Size | 294 mm² | 322 mm² |
| Board Design | ||
| TDP | 100W | 150W |
| Outputs | No outputs | No outputs |
| Power Connectors | None | None |
| Graphics Features | ||
| DirectX | 12 (11_0) | N/A |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 1.2 |
| Vulkan | 1.1 | 1.1 |
| CUDA | 3.0 | |
| Shader Model | 5.1 | 6.0 |