Product Compare
NVIDIA GeForce GTX 1660 Ti Max Q vs AMD Xbox Series S GPU
| GPU | GPU | |
|---|---|---|
| Graphics Card | ||
| Release Date | Apr 2019 | Nov 2020 |
| Generation | GeForce 16 Mobile | Console GPU |
| Type | Mobile | Game console |
| Bus Interface | PCIe 3.0 x16 | |
| Clock Speeds | ||
| Base Clock | 1140 MHz | |
| Boost Clock | 1335 MHz | |
| Memory Clock | 1500 MHz | 1750 MHz |
| Memory | ||
| Memory Size | 6GB | 8GB |
| Memory Type | GDDR6 | GDDR6 |
| Memory Bus | 192bit | 128bit |
| Bandwidth | 288.0GB/s | 224.0GB/s |
| Render Config | ||
| SM Count | 24 | |
| Shading Units | 1536 | 1280 |
| TMUs | 96 | 80 |
| ROPs | 48 | 32 |
| L1 Cache | 64 KB (per SM) | |
| L2 Cache | 1536 KB | 2 MB |
| Compute Units | 20 | |
| Theoretical Performance | ||
| Pixel Rate | 64.08 GPixel/s | 50.08 GPixel/s |
| Texture Rate | 128.2 GTexel/s | 125.2 GTexel/s |
| FP16 (half) | 8.202 TFLOPS | 8.013 TFLOPS |
| FP32 (float) | 4.101 TFLOPS | 4.006 TFLOPS |
| FP64 (double) | 128.2 GFLOPS | 250.4 GFLOPS |
| Graphics Processor | ||
| GPU Name | TU116 | Lockhart |
| Architecture | Turing | RDNA 2.0 |
| Foundry | TSMC | TSMC |
| Process Size | 12 nm | 7 nm |
| Transistors | 6.6 billion | 8 billion |
| Die Size | 284 mm² | 197 mm² |
| Board Design | ||
| TDP | Unknown | 100W |
| Outputs | Portable Device Dependent | 1x HDMI 2.1 |
| Power Connectors | None | |
| Graphics Features | ||
| DirectX | 12 (12_1) | 12 Ultimate (12_2) |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 1.2 |
| Vulkan | 1.3 | 1.2 |
| CUDA | 7.5 | |
| Shader Model | 6.7 | 6.7 |