NVIDIA GeForce GTX 1650 vs NVIDIA RTX A6000

GPU Specs Compare

G

NVIDIA GeForce GTX 1650

NVIDIA 2019-04
G

NVIDIA RTX A6000

NVIDIA 2020-10

Graphics Card

Release Date
Apr 2019
Oct 2020
Generation
GeForce 16
Quadro Ampere
Type
Desktop
Professional
Bus Interface
PCIe 3.0 x16
PCIe 4.0 x16

Clock Speeds

Base Clock
1485 MHz
1410 MHz
Boost Clock
1665 MHz
1800 MHz
Memory Clock
2001 MHz
2000 MHz

Memory

Memory Size
4GB
48GB
Memory Type
GDDR5
GDDR6
Memory Bus
128bit
384bit
Bandwidth
128.1GB/s
768.0GB/s

Render Config

SM Count
14
84
Shading Units
896
10752
TMUs
56
336
ROPs
32
112
L1 Cache
64 KB (per SM)
128 KB (per SM)
L2 Cache
1024 KB
6 MB
Tensor Cores
-
336
RT Cores
-
84

Theoretical Performance

Pixel Rate
53.28 GPixel/s
201.6 GPixel/s
Texture Rate
93.24 GTexel/s
604.8 GTexel/s
FP16 (half)
5.967 TFLOPS
38.71 TFLOPS
FP32 (float)
2.984 TFLOPS
38.71 TFLOPS
FP64 (double)
93.24 GFLOPS
604.8 GFLOPS

Graphics Processor

GPU Name
TU117
GA102
GPU Variant
TU117-300-A1
-
Architecture
Turing
Ampere
Foundry
TSMC
Samsung
Process Size
12 nm
8 nm
Transistors
4.7 billion
28.3 billion
Die Size
200 mm²
628 mm²

Board Design

TDP
75W
300W
Suggested PSU
250 W
700 W
Outputs
1x DVI1x HDMI 2.01x DisplayPort 1.4a
4x DisplayPort 1.4a
Power Connectors
None
8-pin EPS

Graphics Features

DirectX
12 (12_1)
12 Ultimate (12_2)
OpenGL
4.6
4.6
OpenCL
3.0
3.0
Vulkan
1.3
1.3
CUDA
7.5
8.6
Shader Model
6.6
6.7

📊 Benchmark

3DMark Time Spy
3,566
17,742
3DMark Time Spy Extreme
1,606
9,324
Battlefield 5 1080p
63
-
Shadow of the Tomb Raider 2160p
12
-
Shadow of the Tomb Raider 1440p
28
-
Shadow of the Tomb Raider 1080p
42
-
Battlefield 5 2160p
21
-
Battlefield 5 1440p
46
-
OctaneBench
-
600
3DMark Speed Way
-
4,965
Blender
-
5,387