Product Compare
AMD Xbox Series S GPU vs NVIDIA GeForce GTX 1050 Max Q
| GPU | GPU | |
|---|---|---|
| Graphics Card | ||
| Release Date | Nov 2020 | Jan 2018 |
| Generation | Console GPU | GeForce 10 Mobile |
| Type | Game console | Mobile |
| Bus Interface | PCIe 3.0 x16 | |
| Clock Speeds | ||
| Memory Clock | 1750 MHz | 1752 MHz |
| Base Clock | 1000 MHz | |
| Boost Clock | 1139 MHz | |
| Memory | ||
| Memory Size | 8GB | 4GB |
| Memory Type | GDDR6 | GDDR5 |
| Memory Bus | 128bit | 128bit |
| Bandwidth | 224.0GB/s | 112.1GB/s |
| Render Config | ||
| Compute Units | 20 | |
| Shading Units | 1280 | 640 |
| TMUs | 80 | 40 |
| ROPs | 32 | 16 |
| L2 Cache | 2 MB | 1024 KB |
| SM Count | 5 | |
| L1 Cache | 48 KB (per SM) | |
| Theoretical Performance | ||
| Pixel Rate | 50.08 GPixel/s | 18.22 GPixel/s |
| Texture Rate | 125.2 GTexel/s | 45.56 GTexel/s |
| FP16 (half) | 8.013 TFLOPS | 22.78 GFLOPS |
| FP32 (float) | 4.006 TFLOPS | 1458 GFLOPS |
| FP64 (double) | 250.4 GFLOPS | 45.56 GFLOPS |
| Graphics Processor | ||
| GPU Name | Lockhart | GP107 |
| Architecture | RDNA 2.0 | Pascal |
| Foundry | TSMC | Samsung |
| Process Size | 7 nm | 14 nm |
| Transistors | 8 billion | 3.3 billion |
| Die Size | 197 mm² | 132 mm² |
| GPU Variant | N17P-G0-A1 | |
| Board Design | ||
| TDP | 100W | 75W |
| Outputs | 1x HDMI 2.1 | No outputs |
| Power Connectors | None | |
| Graphics Features | ||
| DirectX | 12 Ultimate (12_2) | 12 (12_1) |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 1.2 | 3.0 |
| Vulkan | 1.2 | 1.3 |
| Shader Model | 6.7 | 6.4 |
| CUDA | 6.1 | |