Product Compare
AMD Radeon Pro WX 4170 Mobile vs Playstation 5 Pro GPU
| GPU | GPU | |
|---|---|---|
| Graphics Card | ||
| Release Date | Mar 2017 | Nov 2024 |
| Generation | Radeon Pro Mobile | Console GPU |
| Type | Mobile | Game console |
| Bus Interface | PCIe 3.0 x8 | |
| Clock Speeds | ||
| Base Clock | 1002 MHz | 2170 MHz |
| Boost Clock | 1201 MHz | 2350 MHz |
| Memory Clock | 1500 MHz | 2250 MHz |
| Memory | ||
| Memory Size | 4GB | 16GB |
| Memory Type | GDDR5 | GDDR6 |
| Memory Bus | 128bit | 256bit |
| Bandwidth | 96.00GB/s | 576.0GB/s |
| Render Config | ||
| Compute Units | 16 | 60 |
| Shading Units | 1024 | 3840 |
| TMUs | 64 | 240 |
| ROPs | 16 | 64 |
| L1 Cache | 16 KB (per CU) | |
| L2 Cache | 1024 KB | 4 MB |
| Theoretical Performance | ||
| Pixel Rate | 19.22 GPixel/s | 150.4 GPixel/s |
| Texture Rate | 76.86 GTexel/s | 564.0 GTexel/s |
| FP16 (half) | 2.460 TFLOPS | 36.10 TFLOPS |
| FP32 (float) | 2.460 TFLOPS | 18.05 TFLOPS |
| FP64 (double) | 153.7 GFLOPS | 1128 GFLOPS |
| Graphics Processor | ||
| GPU Name | Baffin | Viola |
| GPU Variant | Baffin XT | |
| Architecture | GCN 4.0 | RDNA 2.0 |
| Foundry | GlobalFoundries | TSMC |
| Process Size | 14 nm | 4 nm |
| Transistors | 3 billion | 21 billion |
| Die Size | 123 mm² | 279 mm² |
| Board Design | ||
| TDP | 50W | 232W |
| Outputs | No outputs | 1x HDMI 2.11x USB Type-C |
| Power Connectors | None | None |
| Graphics Features | ||
| DirectX | 12 (12_0) | N/A |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 2.1 | 1.2 |
| Vulkan | 1.2 | 1.2 |
| Shader Model | 6.4 | N/A |