Product Compare
AMD Radeon 550X Mobile vs AMD Playstation 4 Pro GPU
| GPU | GPU | |
|---|---|---|
| Graphics Card | ||
| Release Date | Apr 2018 | Nov 2016 |
| Generation | Mobility Radeon | Console GPU |
| Type | Mobile | Game console |
| Bus Interface | PCIe 3.0 x8 | |
| Clock Speeds | ||
| Base Clock | 1100 MHz | |
| Boost Clock | 1287 MHz | |
| Memory Clock | 1500 MHz | 1700 MHz |
| Memory | ||
| Memory Size | 4GB | 8GB |
| Memory Type | GDDR5 | GDDR5 |
| Memory Bus | 64bit | 256bit |
| Bandwidth | 48.00GB/s | 217.6GB/s |
| Render Config | ||
| Compute Units | 10 | 36 |
| Shading Units | 640 | 2304 |
| TMUs | 40 | 144 |
| ROPs | 16 | 32 |
| L1 Cache | 16 KB (per CU) | |
| L2 Cache | 256 KB | |
| Theoretical Performance | ||
| Pixel Rate | 20.59 GPixel/s | 29.15 GPixel/s |
| Texture Rate | 51.48 GTexel/s | 131.2 GTexel/s |
| FP16 (half) | 1.647 TFLOPS | 8.396 TFLOPS |
| FP32 (float) | 1.647 TFLOPS | 4.198 TFLOPS |
| FP64 (double) | 103.0 GFLOPS | |
| Graphics Processor | ||
| GPU Name | Polaris 23 | Neo |
| GPU Variant | Polaris 23 MXT | CXD90044GB |
| Architecture | GCN 4.0 | GCN 2.0 |
| Foundry | GlobalFoundries | TSMC |
| Process Size | 14 nm | 16 nm |
| Transistors | 2.2 billion | 5.7 billion |
| Die Size | 103 mm² | 322 mm² |
| Board Design | ||
| TDP | 50W | 150W |
| Outputs | No outputs | No outputs |
| Power Connectors | None | None |
| Graphics Features | ||
| DirectX | 12 (12_0) | N/A |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 2.1 | 1.2 |
| Vulkan | 1.2 | 1.1 |
| Shader Model | 6.4 | 6.0 |