Product Compare
AMD Playstation 4 Slim GPU vs NVIDIA GeForce RTX 5090 Mobile
| GPU | GPU | |
|---|---|---|
| Graphics Card | ||
| Release Date | Sep 2016 | Mar 2025 |
| Generation | Console GPU | GeForce 50 Mobile |
| Type | Game console | Mobile |
| Bus Interface | PCIe 5.0 x16 | |
| Clock Speeds | ||
| Memory Clock | 1375 MHz | 1750 MHz |
| Base Clock | 990 MHz | |
| Boost Clock | 1515 MHz | |
| Memory | ||
| Memory Size | 8GB | 24GB |
| Memory Type | GDDR5 | GDDR7 |
| Memory Bus | 256bit | 256bit |
| Bandwidth | 176.0GB/s | 896.0GB/s |
| Render Config | ||
| Compute Units | 18 | |
| Shading Units | 1152 | 10496 |
| TMUs | 72 | 328 |
| ROPs | 32 | 112 |
| SM Count | 82 | |
| Tensor Cores | 328 | |
| RT Cores | 82 | |
| L1 Cache | 128 KB (per SM) | |
| L2 Cache | 64 MB | |
| Theoretical Performance | ||
| Pixel Rate | 25.60 GPixel/s | 169.7 GPixel/s |
| Texture Rate | 57.60 GTexel/s | 496.9 GTexel/s |
| FP16 (half) | 1.843 TFLOPS | 31.80 TFLOPS |
| FP32 (float) | 1.843 TFLOPS | 31.80 TFLOPS |
| FP64 (double) | 496.9 GFLOPS | |
| Graphics Processor | ||
| GPU Name | Liverpool 16nm | GB203 |
| GPU Variant | CXD90043GB | GN22-X11-A1 |
| Architecture | GCN 2.0 | Blackwell 2.0 |
| Foundry | TSMC | TSMC |
| Process Size | 16 nm | 5 nm |
| Transistors | Unknown | 45.6 billion |
| Die Size | 209 mm² | 378 mm² |
| Board Design | ||
| TDP | 75W | 95W |
| Outputs | No outputs | Portable Device Dependent |
| Power Connectors | None | None |
| Suggested PSU | 550 W | |
| Graphics Features | ||
| DirectX | 11.1* | 12 Ultimate (12_2) |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 1.2 | 3.0 |
| Vulkan | 1.1 | 1.4 |
| Shader Model | 5.1 | 6.8 |
| CUDA | 12.0 | |