Product Compare
AMD Playstation 4 Pro GPU vs NVIDIA Quadro M1200 Mobile
| GPU | GPU | |
|---|---|---|
| Graphics Card | ||
| Release Date | Nov 2016 | Jan 2017 |
| Generation | Console GPU | Quadro Mobile |
| Type | Game console | Professional |
| Bus Interface | MXM-A (3.0) | |
| Clock Speeds | ||
| Memory Clock | 1700 MHz | 1253 MHz |
| Base Clock | 991 MHz | |
| Boost Clock | 1148 MHz | |
| Memory | ||
| Memory Size | 8GB | 4GB |
| Memory Type | GDDR5 | GDDR5 |
| Memory Bus | 256bit | 128bit |
| Bandwidth | 217.6GB/s | 80.19GB/s |
| Render Config | ||
| Compute Units | 36 | |
| Shading Units | 2304 | 640 |
| TMUs | 144 | 40 |
| ROPs | 32 | 16 |
| L1 Cache | 64 KB (per SMM) | |
| L2 Cache | 2 MB | |
| Theoretical Performance | ||
| Pixel Rate | 29.15 GPixel/s | 18.37 GPixel/s |
| Texture Rate | 131.2 GTexel/s | 45.92 GTexel/s |
| FP16 (half) | 8.396 TFLOPS | |
| FP32 (float) | 4.198 TFLOPS | 1469 GFLOPS |
| FP64 (double) | 45.92 GFLOPS | |
| Graphics Processor | ||
| GPU Name | Neo | GM107 |
| GPU Variant | CXD90044GB | |
| Architecture | GCN 2.0 | Maxwell |
| Foundry | TSMC | TSMC |
| Process Size | 16 nm | 28 nm |
| Transistors | 5.7 billion | 1.87 billion |
| Die Size | 322 mm² | 148 mm² |
| Board Design | ||
| TDP | 150W | 45W |
| Outputs | No outputs | No outputs |
| Power Connectors | None | None |
| Graphics Features | ||
| DirectX | N/A | 12 (11_0) |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 1.2 | 3.0 |
| Vulkan | 1.1 | 1.3 |
| Shader Model | 6.0 | 5.1 |
| CUDA | 5.0 | |