AMD Playstation 4 GPU vs NVIDIA GeForce GTX 1660 Ti Mobile
GPU Specs Compare
Graphics Card
Release Date
Nov 2013
Apr 2019
Generation
Console GPU
GeForce 16 Mobile
Type
Game console
Mobile
Bus Interface
-
PCIe 3.0 x16
Clock Speeds
Memory Clock
1375 MHz
1500 MHz
Base Clock
-
1455 MHz
Boost Clock
-
1590 MHz
Memory
Memory Size
8GB
6GB
Memory Type
GDDR5
GDDR6
Memory Bus
256bit
192bit
Bandwidth
176.0GB/s
288.0GB/s
Render Config
Compute Units
18
-
Shading Units
1152
1536
TMUs
72
96
ROPs
32
48
SM Count
-
24
L1 Cache
-
64 KB (per SM)
L2 Cache
-
1536 KB
Theoretical Performance
Pixel Rate
25.60 GPixel/s
76.32 GPixel/s
Texture Rate
57.60 GTexel/s
152.6 GTexel/s
FP16 (half)
1.843 TFLOPS
9.769 TFLOPS
FP32 (float)
1.843 TFLOPS
4.884 TFLOPS
FP64 (double)
-
152.6 GFLOPS
Graphics Processor
GPU Name
Liverpool
TU116
GPU Variant
CXD90026BG
-
Architecture
GCN 2.0
Turing
Foundry
TSMC
TSMC
Process Size
28 nm
12 nm
Transistors
Unknown
6.6 billion
Die Size
348 mm²
284 mm²
Board Design
TDP
75W
Unknown
Outputs
No outputs
Portable Device Dependent
Power Connectors
None
None
Graphics Features
DirectX
11.1*
12 (12_1)
OpenGL
4.6
4.6
OpenCL
1.2
3.0
Vulkan
1.1
1.3
Shader Model
5.1
6.7
CUDA
-
7.5
📊 Benchmark
3DMark Time Spy
-
5,597
3DMark Time Spy Extreme
-
2,574